I have a question that's not so much about the algorithm, but the syntax in the fast-inverse square root:
float Q_rsqrt( float number )
{
long i;
float x2, y;
const float threehalfs = 1.5F;
x2 = number * 0.5F;
y = number;
i = * ( long * ) &y; // evil floating point bit level hacking
i = 0x5f3759df - ( i >> 1 ); // what the...?
y = * ( float * ) &i;
y = y * ( threehalfs - ( x2 * y * y ) ); // 1st iteration
// y = y * ( threehalfs - ( x2 * y * y ) ); // 2nd iteration, this can be removed
return y;
}
I don't understand the lines
i = * (long * ) &y;
y = * (float * ) &i;
I know that "&y" is the memory address of y, but I don't know what "(long * )" means, or what the asterisk at the start is doing.