Alternatively, you can use a js library that handles this part perfectly well and is very easy to use.
Simple usage to check browser:
<script src="//cdn.jsdelivr.net/npm/mobile-detect@1.4.1/mobile-detect.min.js"></script>
<script>
var md = new MobileDetect(window.navigator.userAgent);
// ... see below
</script>
Other options available:
var md = new MobileDetect(
'Mozilla/5.0 (Linux; U; Android 4.0.3; en-in; SonyEricssonMT11i' +
' Build/4.1.A.0.562) AppleWebKit/534.30 (KHTML, like Gecko)' +
' Version/4.0 Mobile Safari/534.30');
// more typically we would instantiate with 'window.navigator.userAgent'
// as user-agent; this string literal is only for better understanding
console.log( md.mobile() ); // 'Sony'
console.log( md.phone() ); // 'Sony'
console.log( md.tablet() ); // null
console.log( md.userAgent() ); // 'Safari'
console.log( md.os() ); // 'AndroidOS'
console.log( md.is('iPhone') ); // false
console.log( md.is('bot') ); // false
console.log( md.version('Webkit') ); // 534.3
console.log( md.versionStr('Build') ); // '4.1.A.0.562'
console.log( md.match('playstation|xbox') ); // false
I found it really helpful. Hope you too.
Credits: http://hgoebl.github.io/mobile-detect.js/