Is it possible to edit an object that has not yet been defined in a function? For example, if I had a class in one file that adds one to a number:
class MyClass
{
private:
int i;
public:
MyClass()
{
i = 0;
}
int addOne()
{
i += 1;
return i;
}
};
And in another file, the class is imported. When the add
function is called it calls the addOne
function from the class:
#include "MyClass.h"
void add()
{
a.addOne();
}
int main()
{
MyClass a;
add();
return 0;
}
When I compile this it returns the error
error: ‘a’ was not declared in this scope
Is there any way for this to work?
Sites I read but didn't help solve my problem: