I have arch linux installed as my operating system. I have codelite installed as my c++ IDE. I have SDL2 downloaded.
I'm trying to get SDL to work with c++, but everything I do, it doesn't work.
I've searched for hours trying to get this to work and it just doesn't want to work. I can't find any .dll or .a or .so files for the library linker. When I was on windows I had to locate them and put the directories in the linker settings, but I can't find any .dll's. Now it recognizes SDL_Window, and SDL_Surface. But I'm getting errors when trying to build my project saying undefined reference to...
Here is my source code:
#include <SDL2/SDL.h>
#include <stdio.h>
const int SCREEN_WIDTH = 640;
const int SCREEN_HEIGHT = 480;
bool init();
bool loadMedia();
void close();
SDL_Window* window = NULL;
SDL_Surface* gScreenSurface = NULL;
SDL_Surface* gHelloWorld = NULL;
bool init() {
bool success = true;
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
printf("SDL could not initialize! SDL Error: %s\n", SDL_GetError());
success = false;
} else {
window = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
if (window == NULL) {
printf("Window could not be created! SDL Error: %s\n", SDL_GetError());
success = false;
} else {
gScreenSurface = SDL_GetWindowSurface(window);
}
}
return success;
}
bool loadMedia() {
bool success = true;
gHelloWorld = SDL_LoadBMP("hello_world.bmp");
if (gHelloWorld == NULL) {
printf("Unable to load image %s! SDL Error: %s\n", "hello_world.bmp", SDL_GetError());
success = false;
}
return success;
}
void close() {
SDL_FreeSurface(gHelloWorld);
gHelloWorld = NULL;
SDL_DestroyWindow(window);
window = NULL;
SDL_Quit();
}
int main(int argc, char **argv)
{
if (!init()) {
printf("Failed to initialize!\n");
} else {
if (!loadMedia()) {
printf("Failed to load media!\n");
} else {
SDL_BlitSurface(gHelloWorld, NULL, gScreenSurface, NULL);
SDL_UpdateWindowSurface(window);
SDL_Delay(3000);
}
}
close();
return 0;
}
Here is my output:
/bin/sh -c '/usr/bin/make -j4 -e -f Makefile'
----------Building project:[ Test - Debug ]----------
make[1]: Entering directory '/home/vinny/Documents/Projects/Test'
/usr/bin/g++ -c "/home/vinny/Documents/Projects/Test/main.cpp" -g -O0 -Wall -o ./Debug/main.cpp.o -I. -I. -I/home/vinny/Downloads/SDL2-2.0.7/include
/usr/bin/g++ -o ./Debug/Test @"Test.txt" -L.
./Debug/main.cpp.o: In function `init()':
/home/vinny/Documents/Projects/Test/main.cpp:17: undefined reference to `SDL_Init'
/home/vinny/Documents/Projects/Test/main.cpp:18: undefined reference to `SDL_GetError'
/home/vinny/Documents/Projects/Test/main.cpp:21: undefined reference to `SDL_CreateWindow'
/home/vinny/Documents/Projects/Test/main.cpp:23: undefined reference to `SDL_GetError'
/home/vinny/Documents/Projects/Test/main.cpp:26: undefined reference to `SDL_GetWindowSurface'
./Debug/main.cpp.o: In function `loadMedia()':
/home/vinny/Documents/Projects/Test/main.cpp:35: undefined reference to `SDL_RWFromFile'
/home/vinny/Documents/Projects/Test/main.cpp:35: undefined reference to `SDL_LoadBMP_RW'
/home/vinny/Documents/Projects/Test/main.cpp:37: undefined reference to `SDL_GetError'
./Debug/main.cpp.o: In function `close()':
/home/vinny/Documents/Projects/Test/main.cpp:45: undefined reference to `SDL_FreeSurface'
/home/vinny/Documents/Projects/Test/main.cpp:48: undefined reference to `SDL_DestroyWindow'
/home/vinny/Documents/Projects/Test/main.cpp:51: undefined reference to `SDL_Quit'
./Debug/main.cpp.o: In function `main':
/home/vinny/Documents/Projects/Test/main.cpp:62: undefined reference to `SDL_UpperBlit'
/home/vinny/Documents/Projects/Test/main.cpp:63: undefined reference to `SDL_UpdateWindowSurface'
/home/vinny/Documents/Projects/Test/main.cpp:64: undefined reference to `SDL_Delay'
collect2: error: ld returned 1 exit status
make[1]: *** [Test.mk:79: Debug/Test] Error 1
make[1]: Leaving directory '/home/vinny/Documents/Projects/Test'
make: *** [Makefile:5: All] Error 2
====14 errors, 0 warnings====
I am new to the linux OS so I may not have tried everything. Please help. I haven't been able to program since I switched over to linux. :(