Everytime we resolve a protocol/class then we get a new object. My coordinator needs a view model and my controller needs the same view model.
internal class LoginFactory: Assembly {
func assemble(container: Container) {
let delegate = UIApplication.shared.delegate as? AppDelegate
container.register(LSViewModel.self) { res in
return LSViewModel()
}
container.register(LSCoordinator.self, factory: { res in
let cord = LSCoordinator(window: (delegate?.window)!)
cord.viewModel = res.resolve(LSViewModel.self)
return cord
})
container.register(LSViewController.self) { res in
let cont = StoryboardScene.Login.lsViewController.instantiate()
cont.viewModel = res.resolve(LSCoordinator.self)?.viewModel
return cont
}
}
}
The coordinator goes like
internal final class LSCoordinator: BaseCoordinator<Void>, Coordinator, HasDisposeBag {
private let window: UIWindow
weak var navigationController: UINavigationController!
//LSViewModel implements LSViewModelType
var viewModel: LSViewModelType!
init(window: UIWindow) {
self.window = window
}
func start() -> Observable<Void> {
let lslViewController: LSViewController = DependencyManager.getResolver().resolve(LSViewController.self)!
navigationController = UINavigationController(rootViewController: lsController)
viewModel.outputs.doneTapped
.subscribe(onNext: { [weak self] in self?.showLoginTypes() }).disposed(by: disposeBag)
window.rootViewController = navigationController
window.makeKeyAndVisible()
return .never()
}
func showLoginTypes() {
print(“blah blah”)
}
}
The problem is, when I am trying to inject viewModel in my lsViewController then a different instance of lsViewModel is created. As a result the Rx bindings are not working and the print statement is not executed. Is there any way to pass the same view model to both coordinator and controller?