I'm building a basic PyGame game, to start it I would like a basic countdown, however when I blit it to the screen, the next number overlaps with the previous one, until you just get a white mess on the screen - how can I rectify this? My code is this:
for i in range(10):
starting_countdown = initialise_font.render(str(11 - i), True,
(WHITE))
t.sleep(1)
screen.blit(starting_countdown, (350, 300))
pygame.display.update()
Thanks for any help!