Since the exception being thrown indicates a bug here, and it thus won't be ever thrown in a correctly working program and exception is the right choice.
What you should not do is:
try
{
MoveNode(...)
//Do something
}
catch(ArgumentException e)
{
//Do something else
}
In that example you expect the exception being thrown regularly and use it to control the control flow. Catching an ArgumentException
in the caller is almost always a bad idea. This kind of exception should only be caught in the top-level handler, if at all.
Personally I don't like you throwing the exception in the else clause. I prefer doing my parameter checking at the beginning of the function and throw the exception immediately afterwards. That prevents nesting the non error code within multiple if blocks.
There are three types of exceptions
- Asynchronous exception like StackOverflow, OutOfMemory and ThreadAborted. They can happen anywhere and can't really be handled
- Bug exceptions like ArgumentException, log them in the top level handler and fix the bug
- Expected exceptions indicating an error that can be handles locally. Typically you use these when errors are uncommon, and you can't know beforehand that an operation will cause an error. IO errors are a typical example of this.
The cause is typically external. For example an inaccessible file, a network failure or invalid data in a file you're trying to parse.
Eric Lippert talk about these kinds of exception in a blog entry: Vexing exceptions
When to use the third kind of exception, and when to use return values is a judgment call.