How do you find the rotation to make a plane coplanar with another plane?
Seems like such a simple question, but it's killing me.
I have a brute force way of getting the job done, matching a plane to the rotation and spinning it till its forward vector is the min of 360 angles when compared to its original before trying to make it coplanar.
Is this what you mean? It seems to somewhat work, but I have to call this 3-8ish times before it becomes coplanar. Otherwise thank you very much for at least getting me to this point. – Michael Dean Mar 07 '18 at 02:36