I followed the code from this previous question: Generating sine wave sound in Python, with the added line var = stream.write(volume*samples)
. I tried to use this variable in pygame sound = pygame.mixer.Sound(var)
but I get the error TypeError: Unrecognized argument (type NoneType)
. I'm unsure why this is happening, and how I can get around it.
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Delly
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This is probably because mixer.Sound
takes a Sound Object or Buffer Object, and you are giving it a numpy array.

Null Salad
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