For my game in Unity 2017.2, I am trying to save the prefabs that I just bought in the games store (not IAP) and load them to a garage type scene.
I was first thinking I could get the name of the prefab and save the name to an array or list and save it and encrypt it if possible (haven't seen a saving asset for arrays).
Then I can check the array and find the game objects/prefabs by name and spawn them in the scenes that I choose. And also be able to load a specific name from the array and just use that prefab to spawn.
How would I go by doing this? Please any help? I am able to save strings and other variables by using the Asset SecurePlayerPrefs but does not support arrays/list.