I try to send a picture weight some mb over Networking (UNet) API of Unity. If try [ClientRpc] call, but it complain about the size of the packet... of course. I know I could use WWW to send this file, but think it is not possible to receive such packet over Lan Networking. It is ?
Do you know what is there is a proper way to send huge file ? Or do I reeealy have to manually split into many many packet ?
Thanks