I have a stream of numbers like this
-0.00015259254737998596,-0.00009155552842799158,0.00009155552842799158,0.00021362956633198035,0.0003662221137119663,0.0003967406231879635,0.00024414807580797754,0.00012207403790398877,0.00012207403790398877,0.00012207403790398877,0.0003357036042359691,0.0003357036042359691,0.00018311105685598315,0.00003051850947599719,0,-0.00012207403790398877,0.00006103701895199438,0.00027466658528397473,0.0003967406231879635,0.0003967406231879635,0.0003967406231879635,0.0003967406231879635,0.0003967406231879635,0.0003662221137119663,0.0004882961516159551,0.0004577776421399579,0.00027466658528397473,0.00003051850947599719,-0.00027466658528397473....
Which supposedly represent an audio stream. I got them from here and I've transmitted them over the web, now I'm trying to play the actual sound and I got a snippet from here but I'm getting Uncaught (in promise) DOMException: Unable to decode audio data
I feel like I'm missing quite a lot I just expect this to work like magic and it just could not be the case..
My code
var ws = new WebSocket("ws://....");
ws.onmessage = function (event) {
playByteArray(event.data);
}
var context = new AudioContext();
function playByteArray(byteArray) {
var arrayBuffer = new ArrayBuffer(byteArray.length);
var bufferView = new Uint8Array(arrayBuffer);
for (var i = 0; i < byteArray.length; i++) {
bufferView[i] = byteArray[i];
}
context.decodeAudioData(arrayBuffer, function (buffer) {
buf = buffer;
play();
});
}
// Play the loaded file
function play() {
// Create a source node from the buffer
var source = context.createBufferSource();
source.buffer = buf;
// Connect to the final output node (the speakers)
source.connect(context.destination);
// Play immediately
source.start(0);
}
And the broadcasting part
var ws = new WebSocket("ws://.....");
window.addEventListener("audioinput", function onAudioInput(evt) {
if (ws) {
ws.send(evt.data);
}
}, false);
audioinput.start({
bufferSize: 8192
});