I have a solid MorphBlendMesh that is overlayed with a LineSegments object using EdgesGeometry/LineBasicMaterial in order to create a wireframe look without the "diagonals" that result from the triangle approach in newer versions of three.js. The problem is that I cannot find a way to get LineSegments to animate along with the mesh, presumably because it isn't a mesh, its simply an Object3D.
Is there a way to animate a LineSegments object with AnimationMixer? Or replicate this same look with a mesh setup that works well with AnimationMixer?
For reference, my question is essentially an expansion of this question -- same idea, but it MUST be capable of animation with AnimationMixer.