I am trying to make a game like 2048 but I've encountered a problem.
#include <iostream>
#include <conio.h>
#include <windows.h>
#include <time.h>
using namespace std;
void random();
void randomCoord();
int gt[3][3];
int r,coordi,coordj;
void initiate()
{
for(int i=0;i<=3;i++)
for(int j=0;j<=3;j++)
gt[i][j]=0;
random();
// randomCoord();
// gt[coordi][coordj]=r;
// randomN();
// randomCoord();
// gt[coordi][coordj]=r;
for(int i=0;i<=3;i++)
{
cout<<endl;
for(int j=0;j<=3;j++)
cout<<gt[i][j]<<" ";
}
}
void random()
{
srand (time(NULL));
do
{
r = rand() % 4 + 2;
if(r==2 || r==4)
break;
}
while(1);
}
void randomCoord()
{
srand (time(NULL));
coordi = rand() % 4;
coordj = rand() % 4;
}
int main()
{
initiate();
return 0;
}
I am expecting that when I print the matrix on the screen to get a matrix full of zero...but for some reason the values gt[2][3]
and gt[3][0]
get the value of r
. I don't understand the reason why.
Thanks for help!