There are tons of questions on how to implement thread safe reference counters. And a common highly voted answer is: "use atomic increment/decrements". Ok, this is a good way to read and write refCounter whitout other thread changing it in between. But.
My code is:
void String::Release()
{
if ( 0 == AtomicDecrement( &refCounter ) ) )
delete buffer;
}
So. I decrement and read refCounter in safe. But what if other thread will INCREMENT my refCounter while I am comparing it to zero????
Am I wrong?
EDIT: (example)
String* globalString = new String(); // refCount == 1 after that.
// thread 0:
delete globalString;
// This invokes String::Release().
// After AtomicDecrement() counter becomes zero.
// Exactly after atomic decrement current thread switches to thread 1.
// thread 1:
String myCopy = *globalString;
// This invokes AddRef();
// globalString is alive;
// internal buffer is still not deleted but refCounter is zero;
// We increment and switch back to thread 0 where buffer will be
// succefully deleted;
Am I wrong?