I can't build on iOS
Simulator when using firebase_admob
Plugin.
I can build on Android
.
console log:
=== BUILD TARGET Runner OF PROJECT Runner WITH CONFIGURATION Debug ===
/Users/rkowase/StudioProjects/stopwatch/ios/Runner/GeneratedPluginRegistrant.m:6:9: fatal error: 'firebase_admob/FirebaseAdMobPlugin.h' file not found
#import <firebase_admob/FirebaseAdMobPlugin.h>
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
Could not build the application for the simulator.
Error launching application on iPhone X.
flutter doctor
$ flutter doctor
Doctor summary (to see all details, run flutter doctor -v):
[✓] Flutter (Channel beta, v0.1.5, on Mac OS X 10.12.6 16G1114, locale en-JP)
[✓] Android toolchain - develop for Android devices (Android SDK 27.0.3)
[✓] iOS toolchain - develop for iOS devices (Xcode 9.2)
[✓] Android Studio (version 3.0)
[✓] Connected devices (2 available)
• No issues found!
pubspec.yaml
dependencies:
flutter:
sdk: flutter
firebase_admob:
I use firebase_admob v0.5.0
https://pub.dartlang.org/packages/firebase_admob
Sample code https://github.com/rkowase/flutter-firebase-admob-sample