I have problem with converter from Uri to BitmapImage. Uri is url of image on web. I use this converter on item in listbox.
I download image from webpage and create from this stream BitampImage
Problem is if listbox consist about 100 - 250 items, app freeze, I try call WebRequestMethod in another thread but it don’t work.
Here is root part of code:
private static BitmapImage GetImgFromAzet(int sex, Uri imgUri)
{
try
{
if (imgUri == null)
{
if (sex == (int)Sex.Man)
{
return new BitmapImage(new Uri(@"pack://application:,,,/Spirit;Component/images/DefaultAvatars/man.jpg",
UriKind.RelativeOrAbsolute));
}
else
{
return new BitmapImage(new Uri(@"pack://application:,,,/Spirit;Component/images/DefaultAvatars/woman.jpg",
UriKind.RelativeOrAbsolute));
}
}
else
{
BitmapImage image = null;
Task.Factory.StartNew(() =>
{
WebRequest webRequest = WebRequest.CreateDefault(imgUri);
webRequest.ContentType = "image/jpeg";
WebResponse webResponse = webRequest.GetResponse();
image = new BitmapImage();
image.CreateOptions = BitmapCreateOptions.None;
image.CacheOption = BitmapCacheOption.OnLoad;
image.BeginInit();
image.StreamSource = webResponse.GetResponseStream();
image.EndInit();
return image;
//((System.Action)(() =>
//{
// //webResponse.Close();
//})).OnUIThread();
});
return image;
}
}
catch (Exception)
{
//default return new BitmapImage(new Uri(PokecUrl.Avatar,UriKind.RelativeOrAbsolute)); } }
My aim is download image from web, create BitamImage object from him and return as Source of Image control, but I need avoid app freezing. Also problem is if I close webResponse it broke all code.
EDITED:
I try this:
BitmapImage image;
WebRequest req = WebRequest.CreateDefault(imgUri);
req.ContentType = "image/jpeg";
using (var res = req.GetResponse())
{
image = new BitmapImage();
image.CreateOptions = BitmapCreateOptions.None;
image.CacheOption = BitmapCacheOption.OnLoad;
image.BeginInit();
image.UriSource = imgUri;
image.StreamSource = res.GetResponseStream();
image.EndInit();
}
but somewhere must be bug, code is broken.
Any advice?