Using mmap
you can create a shared memory block in your parent process. This is a basic example removing error checking for brevity.
You want to sure the proper protections and flags are set for your needs. Then hand off the address returned by mmap
to your child process.
#include <stdio.h>
#include <stdlib.h>
#include <sys/mman.h>
#include <sys/wait.h>
#include <unistd.h>
#define LIMIT_MAP 5
void child_worker(void *map)
{
int map_value = -1;
int idx = 0;
while (map_value != LIMIT_MAP) {
map_value = *((int *) map + (idx * sizeof(int)));
printf("Map value: %d\n", map_value);
idx++;
sleep(2);
}
}
int main(int argc, char *argv[])
{
printf("Starting Parent Process...\n");
long page_size = sysconf(_SC_PAGESIZE);
void *memory_map = mmap(0, page_size, PROT_WRITE | PROT_READ,
MAP_SHARED | MAP_ANONYMOUS, 0, 0);
printf("Memory map created: <%p>\n", memory_map);
pid_t pid = fork();
if (pid == 0) {
sleep(1);
printf("Starting child process\n");
child_worker(memory_map);
printf("Exiting child process...\n");
return 0;
} else {
printf("Continuing in parent process\n");
int set_values[5] = { 1, 2, 3, 4, 5 };
for (int i=0; i < 5; i++) {
printf("Setting value: %d\n", set_values[i]);
*((int *) memory_map + (sizeof(int) * i)) = set_values[i];
sleep(1);
}
waitpid(pid, NULL, 0);
printf("Child process is finished!\n");
}
return 0;
}
If fork
isn't a requirement and your platform allows for it, pthread
is one option. Depending on how your array is being operated on, create a thread pool passing each worker thread a copy of your array.
This is a contrived example but maybe you can pull something from it:
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <stdbool.h>
#include <pthread.h>
#define THREAD_COUNT 3
#define ITER_LIMIT 7
struct worker_params {
int idx;
int max;
bool done;
double *data;
double condition;
};
void *worker(void *arg)
{
struct worker_params *wp = (struct worker_params *) arg;
int count = 0;
while ( 1 ) {
wp->data[wp->idx] = drand48();
if (wp->max == count)
wp->done = true;
sleep(1);
count++;
}
return NULL;
}
int main(int argc, char *argv[])
{
double data[THREAD_COUNT] = { 0.0 };
pthread_t worker_1, worker_2, worker_3;
pthread_t worker_threads[] = { worker_1, worker_2, worker_3 };
struct worker_params wps[] = {
{ .idx=0, .condition=0.1, .data=data, .done=0 },
{ .idx=1, .condition=0.2, .data=data, .done=0 },
{ .idx=2, .condition=0.3, .data=data, .done=0},
};
for (int i=0; i < THREAD_COUNT; i++) {
wps[i].max = (rand() % ITER_LIMIT) + 2;
pthread_create(&worker_threads[i], NULL, worker, (void *) &wps[i]);
}
// Continue on main execution thread
int running = 1;
while ( running ) {
for (int i=0; i < THREAD_COUNT; i++) {
if (wps[i].done) {
printf("Limit hit in worker <%d>\n", i + 1);
running = 0;
break;
}
printf("Data in worker <%d> :: %g\n", i + 1, wps[i].data[i]);
}
sleep(1);
}
return 0;
}