Now I want to insert a ImageView behind the GLSurfaceView.But the GLSurfaceView always draws background color so I can't see the ImageView.I tried glClearColor(0,0,0,0)
but it doesn't work.What should I do?Please help me!
Thank you very much.
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Nikhil
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user610821
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why do you want to have an extra view with you opengl, why not simply draw your image in the background of your opengl View ? – Jason Rogers Feb 10 '11 at 04:47
2 Answers
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If I remember correctly you should be able to adapt this
to your needs
(relative layout and android:background="#0000")
since GLSurfaceView is a View it should work.

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Jason Rogers
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I'm sorry.I did gLSurfaceView.setBackgroundColor(color.transparent); But it didn't work :( – user610821 Feb 10 '11 at 05:05
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What layout are you using ? I think if your not using and relative layout it won't do the transparency (otherwise I have no ideas sorry) – Jason Rogers Feb 10 '11 at 05:09
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Now I fixed it using "gLSurfaceView.getHolder().setFormat(PixelFormat.TRANSLUCENT);" Thank you very much:XD – user610821 Feb 10 '11 at 05:17
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I fixed it. using
gLSurfaceView.setEGLConfigChooser(8,8,8,8,16,0);
gLSurfaceView.setRenderer(this);
RelativeLayout rl = new RelativeLayout(this);
BgLayout bgl = new BgLayout(this);
gLSurfaceView.getHolder().setFormat(PixelFormat.TRANSLUCENT);
gLSurfaceView.setZOrderOnTop(true);
rl.addView(bgl);
rl.addView(gLSurfaceView);

user610821
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