So... On a QT project using OpenGL, and all my shaders run into this problem:
"GLSL 3.30 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES"
(I am trying to use #version 330)
This is in a virtual machine (Oracle) running ubuntu 17.10, with OpenGL version string: 3.0, Mesa 17.2.2 Is it possible to update the version of OpenGL in this setup? Do I have to change anything on the virtual machine setup? Or am I completely off mark and the problem is something else entirely?
@Edit: Thank you! I read that question and its answers... And I still get the same error :/ I am using "#version 330 core" now, and I double checked the info o my Mesa version, and it should go up to 3.3 core... This same code was compiled in a different version of Linux (I am sorry, I don't remember what version and don't have access to it, but I believe it was also on core context. Or is there a different driver I can install to get compatibility context?) I wonder, is there is anything else I need to install or update on the system for the core context to work? (Sorry, I am so confused on how to get this to work :o)