How do I colorize a grayscale BitmapImage
in WPF (preferably) using the MVVM pattern?
This is the DataTemplate
that I use in my ItemsControl
<ItemsControl ItemsSource="{Binding Items}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<Canvas />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<Image Source="{Binding Image}">
<Image.RenderTransform>
<ScaleTransform RenderOptions.BitmapScalingMode="HighQuality" ScaleX="{Binding ScaleX}" ScaleY="{Binding ScaleY}" />
</Image.RenderTransform>
</Image>
</DataTemplate>
</ItemsControl.ItemTemplate>
<ItemsControl.ItemContainerStyle>
<Style>
<Setter Property="Canvas.Left" Value="{Binding X}" />
<Setter Property="Canvas.Top" Value="{Binding Y}" />
<Setter Property="Canvas.ZIndex" Value="{Binding Z}" />
</Style>
</ItemsControl.ItemContainerStyle>
</ItemsControl>
I've looked at MatrixTransform but that seems to be only used for skewing / rotating the image?
This is what I've used in Java to achieve the same:
public static void colorize(BufferedImage image, Color maskColor)
{
for (int x = 0; x < image.getWidth(); x++)
{
for (int y = 0; y < image.getHeight(); y++)
{
int pixel = image.getRGB(x, y);
if( (pixel >> 24) == 0x00 )
continue;
Color color = new Color(pixel);
float red = (color.getRed() / 255.0F) * (maskColor.getRed() / 255.0F);
float green = (color.getGreen() / 255.0F) * (maskColor.getGreen() / 255.0F);
float blue = (color.getBlue() / 255.0F) * (maskColor.getBlue() / 255.0F);
color = new Color(red, green, blue);
int rgb = color.getRGB();
image.setRGB(x, y, rgb);
}
}
}
What would be the best way to colorize a grayscale image? I am relatively new to WPF.