From all the searching and reading it’s clear that I need to call Platform.runLater() to change the GUI. It also appears I need to use the Runnable interface. Perhaps I should also use Tasks?
But I can’t figure out how exactly I should use them. Plus, I’m not sure which class I should put them in. I’m super new to JavaFX.
My trial JavaFX project has only a Label and a TextField. Label contains a question and the TextField is for answering. Simple enough.
I ran into the problem here:
The answer checking method is in a separate class. I can’t figure out how I can access the components of the GUI/FXML and change them. The methods in the other classes are static while the components of the GUI/FXML are non-static.
Since my actual project would have many quizzes, I'm keen on using separate classes for checking answers.
Only 3 small classes are relevant here:
- The “Launcher” class which contains the main method.
- The “ViewController” class for the FXML file as well as some methods.
- The “Ans” class which has a method to check the answer input.
In which class should I put the Platform.runLater()? And how would the code be?
I’ll just share the code of the “Ans” and the “ViewController” classes.
Ans (The background works are supposed to happen in this file. In the comments, I've mentioned what I want to do but unable to do. For example, I want to set the Label text from there but I can't. Since I have no idea how to do it I've just put a System.out.Println there. In the comments next to it, I've mentioned what I actually want to do.)
package com.dan.ans;
import com.dan.qn.Qn;
import com.dan.view.ViewController;
public class Ans {
public static void checkAns() {
// Checks if the ans is correct.
if (ViewController.getTextFieldInput().equalsIgnoreCase(Qn.getAns())) {
System.out.println("Correct!"); // Here I want the label to say 'Correct!' rather than it be print out in the console.
Qn.setQuestion(); // This gets the next question from the database. But again, I don't know how to make the changes show on the screen. (In the actual code I'd have a separate Label for each of these things)
} else { // Runs if it's not correct.
System.out.println("Incorrect!"); // Here I want the label to say 'Incorrect' rather than it be print out in the console.
}
}
}
ViewController
package com.dan.view;
import java.io.IOException;
import java.net.URL;
import java.util.ResourceBundle;
import com.dan.ans.Ans;
import com.dan.qn.Qn;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
public class ViewController implements Initializable {
private static String textFieldInput; // I don't know how to access the typed info in the textField from another class. So I store it here and get it from it.
// This is the getter I use for it. (See above)
public static String getTextFieldInput() {
return textFieldInput;
}
@FXML
private Label label;
@FXML
private TextField textField;
@Override
public void initialize(URL location, ResourceBundle resources) {
Qn.setQuestion(); // This method is in the Qn class. It retrieves data from the db file and keeps them in variables.
label.setText(Qn.getQn()); // This sets the label's text using the retrieved data. So you see the first question when the program opens.
}
// Event Listener on TextField[#textField].onAction
public void enter(ActionEvent event) throws IOException {
textFieldInput = textField.getText(); // Stores the typed info in the variable to be accessed from elsewhere.
Ans.checkAns(); // Runs the checkAns to check if the typed answer is correct or not.
}
}
The “Launcher” method just looks like any method with a main class. So I haven’t shared its code here.
Could someone please show me how I can update the components in the GUI from other classes such as “Ans”? I’m pretty sure I should use Platform.runLater() and Runnable. Also may be Tasks. I’ve seen several examples but it’s not clear how I can use it this context.
Thanks a lot in advance! :)