I want to set a value for an SKSpriteNode. So, I made an extension to SKSpriteNode called HAKEK
I've tried this
var HAKEK: Int {
get {
return self.HAKEK
}
set {
self.HAKEK = newValue
}
}
But it doesn't work cause it keep returning it self, so how do I let It get its own value which is set in the setter?