I have C++ code that investigates a BIG string and matches lots of substrings. As much as possible, I avoid constructing std::strings, by encoding substrings like this:
char* buffer, size_t bufferSize
At some point, however, I'd like to look up a substring in one of these:
std::unordered_map<std::string, Info> stringToInfo = {...
So, to do that, I go:
stringToInfo.find(std::string(buffer, bufferSize))
That constructs a std::string for the sole purpose of the lookup.
I feel like there's an optimization I could do here, by... changing the key-type of the unordered_map to some kind of temporary string imposter, a class like this...
class SubString
{
char* buffer;
size_t bufferSize;
// ...
};
... that does the same logic as std::string to hash and compare, but then doesn't deallocate its buffer when it's destroyed.
So, my question is: is there a way to get the standard classes to do this, or do I write this class myself?