Unfortunately I m newbie and cant solve this problem for days. the problem is I cant success to gather score from game engine class to view controller so that I can show it with a label.
here is I want to extract data from this func to global variables.
private func nextMove() {
current = .random(config)
if (well.hasCollision(current)) {
stopTimer()
scene.showGameOver(scores)
//extract score to another variable can be reached by another class
} else {
scene.show(current)
}
}
I tried many methods, creating a global class with init method, creating struct, creating protocol..etc that already written here, but never successed. any idea will be appriciated. thanks..