I'm writing a C# .NET 3.5 program wich uses the latest MediaInfoLib Dll.
It seems that it causes an exception for some files.
I want to catch those exceptions and ensure my program continues running,
but for some reason I can't catch it with a simple try/catch statement.
PInvoke Methods:
[DllImport("MediaInfo.dll")]
private static extern IntPtr MediaInfo_New();
[DllImport("MediaInfo.dll")]
private static extern IntPtr MediaInfo_Open(IntPtr Handle,MarshalAs(UnmanagedType.LPWStr)] string FileName);
Usage:
Handle = MediaInfo_New();
try{
MediaInfo_Open(Handle, FileName)
} catch { }
Calling MediaInfo_Open(Handle, FileName) might cause an exception.
Instead of catching the error with the try/catch statement, my program exits and "vshost32-clr2.exe" crashes. (It also crashes as a release build and with no debugger attached)
After searching the web, I found someone who suggested to check "Enable unmanaged code debugging", which only resulted in my program exiting without vshost32-clr2.exe crashing.
Any idea how I can catch the exception?