I'm trying to get the mouse coordinate on OpenGL scene. My Code:
from PySide.QtGui import (QColor)
from PySide.QtCore import (Qt, QSize)
from PySide.QtOpenGL import (QGLWidget)
from OpenGL.GL import *
from OpenGL.GLU import *
class QGL(QGLWidget):
def __init__(self, parent=None):
self._pan_valid = False
super(QGL, self).__init__(parent)
self.setFocusPolicy(Qt.ClickFocus)
self.local_translate = (0.0, 0.0, 0.0)
self.zoomVal = 1.2
def minimumSizeHint(self):
return QSize(50, 50)
def sizeHint(self):
return QSize(800, 800)
def initializeGL(self):
self.qglClearColor(QColor.fromCmykF(0.0, 0.1, 0.0, 0.882))
glViewport( 0, 0, self.width(), self.height())
glEnable(GL_TEXTURE_2D)
glEnable(GL_CULL_FACE)
glEnable(GL_MULTISAMPLE)
glEnable(GL_LINE_SMOOTH, GL_LINE_WIDTH, GL_ALIASED_LINE_WIDTH_RANGE)
glShadeModel(GL_FLAT)
glEnable(GL_DEPTH_TEST)
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST)
glDepthRange (0.1, 1.0)
def paintGL(self):
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
gluOrtho2D(-self.zoomVal, +self.zoomVal, -self.zoomVal, +self.zoomVal)
glLoadIdentity()
genList = glGenLists(1)
glNewList(genList, GL_COMPILE)
vertices = [
(0,0,0),
(0.5,0,0),
(0.5,0.5,0),
(0,0.5,0)
]
glBegin(GL_QUADS)
self.qglColor(QColor(0,255,255))
for vertex in vertices:
glVertex3fv(vertex)
glEnd()
glEndList()
glCallList(genList)
def mousePressEvent(self, event):
print event.pos()
print self.mapToGlobal(event.pos())
when I do this:
print event.pos()
it will give me the mouse position on the window.
and when I do this:
print self.mapToGlobal(event.pos())
it will give me the mouse position on the monitor.
How can I get the mouse position on the scene?
I'm using 2D viewport (gluOrtho2D
).