How can I load a bitmap into an ImageViewAsync on Xamarin Android Native?
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Does this answer your question? [How do load a image stored locally in byte array using FFImageLoading for Xamarin?](https://stackoverflow.com/questions/44120859/how-do-load-a-image-stored-locally-in-byte-array-using-ffimageloading-for-xamari) – haZya Apr 02 '20 at 14:34
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You can use LoadStream method, here you will see how to use this method:
ImageService.Instance
.LoadStream (GetStreamFromImageByte)
.Into (imageView);
Here is the GetStreamFromImageByte
:
Task<Stream> GetStreamFromImageByte (CancellationToken ct)
{
//Here you set your bytes[] (image)
byte [] imageInBytes = null;
//Since we need to return a Task<Stream> we will use a TaskCompletionSource>
TaskCompletionSource<Stream> tcs = new TaskCompletionSource<Stream> ();
tcs.TrySetResult (new MemoryStream (imageInBytes));
return tcs.Task;
}
About imageInBytes
, you can look here, convert the bitmap
to byte[]
:
MemoryStream stream = new MemoryStream();
bitmap.Compress(Bitmap.CompressFormat.Png, 100, stream);
byte[] bitmapData = stream.ToArray();
I have posted my demo on github.

Robbit
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