Try this code below. I followed This tutorial and it works for me. What's going on is:
Step 1. Assuming inside General
your Device Orientation
is set to Portrait
only:

Step 2. The code below that you add inside AppDelegate
loops through the navigation controllers and then looks inside their top view controllers. If any of those vcs have a function with the name canRotate
then that specific vc will change the device orientation from Step 1. by returning: return .allButUpsideDown
Add these 2 functions to the bottom of your AppDelegate
:
// add this first function
func application(_ application: UIApplication, supportedInterfaceOrientationsFor window: UIWindow?) -> UIInterfaceOrientationMask {
// if the navigationController's root vc has a function inside of it named canRotate
if let rootViewController = self.topViewControllerWithRootViewController(rootViewController: window?.rootViewController) {
if (rootViewController.responds(to: Selector(("canRotate")))) {
// Unlock landscape view orientations for this view controller
return .allButUpsideDown;
}
}
// Only allow portrait (standard behaviour). vcs that don't contain a function with the name "canRotate" can't rotate and stay in portrait only
return .portrait;
}
// add this second function
// loop through tabBarController or any navigationControllers
private func topViewControllerWithRootViewController(rootViewController: UIViewController!) -> UIViewController? {
if (rootViewController == nil) { return nil }
if (rootViewController.isKind(of: UITabBarController.self)) {
return topViewControllerWithRootViewController(rootViewController: (rootViewController as! UITabBarController).selectedViewController)
} else if (rootViewController.isKind(of: UINavigationController.self)) {
return topViewControllerWithRootViewController(rootViewController: (rootViewController as! UINavigationController).visibleViewController)
} else if (rootViewController.presentedViewController != nil) {
return topViewControllerWithRootViewController(rootViewController: rootViewController.presentedViewController)
}
return rootViewController
}
Step 3. Inside the modal vc you should add a function named: @objc func canRotate(){}
. You don't have to call it anywhere or add anything inside it's curly braces. The code from Step 2 is looking for this function with the name canRotate
. If the other vcs don't contain a function with that name then they can't rotate.
Inside the modal viewController that you want to rotate add the canRotate() function anywhere outside of viewDidLoad and inside viewWillDisappear
add the code to set everything back to your regular Portrait only :
override func viewDidLoad() {
super.viewDidLoad()
}
@objc func canRotate(){}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
// add this so once leaving this vc everything will go back to Portrait only
if (self.isMovingFromParentViewController) {
UIDevice.current.setValue(Int(UIInterfaceOrientation.portrait.rawValue), forKey: "orientation")
}
}