I'm having a custom structure called SortedArrayList<T>
which sorts its elements according to a comparator, and I would like to prevent assigning using operator[]
.
Example:
ArrayList.h
template <typename T> class ArrayList : public List<T> {
virtual T& operator[](const int& index) override; //override List<T>
virtual const T operator[](const int& index) const override; //override List<T>
}
SortedLinkedList.h with following operators
template <typename T> class SortedArrayList : public ArrayList<T> {
public:
SortedArrayList<T>(const std::function<bool(const T&, const T&)>& comparator);
T& operator[](const int& index) override; //get reference (LHS)
const T operator[](const int& index) const override; //get copy (RHS)
}
Test.h
ArrayList<int>* regular = new ArrayList<int>();
ArrayList<int>* sorted = new SortedArrayList<int>(cmpfn);
(*regular)[0] == 5; //allow
(*regular)[0] = 5; //allow
(*sorted)[0] == 7; //allow
(*sorted)[0] = 7; //except
Is this operation possible?
By prevent I mean throwing an exception or something what will warn user to not do it.