I have this situation:
module1.py
:
class AudioEngine:
def __init__(self):
self.liverecording = False
def getaudiocallback(self):
def audiocallback(in_data, frame_count, time_info, status): # these 4 parameters are requested by pyaudio
data = None # normally here we process the audio data
if self.liverecording:
print("Recording...")
return data
return audiocallback
main.py
:
import module1
a = module1.AudioEngine()
f = a.getaudiocallback()
f(0, 0, 0, 0)
a.liverecording = True
f(0, 0, 0, 0) # prints "Recording...", which is the expected behaviour, but why does it work?
Question: How to make the callback function audiocallback(...)
change accordingly to the new value of a.liverecording
? If it works out of the box, why does it?
More specifically, does f
, once created with f = a.getaudiocallback()
, keep in his code a pointer to a.liverecording
(so if the latter is modified, this will be taken into consideration), or a copy of the value of a.liverecording
(i.e. False
) at the time of the creation of f
?