Hope someone can help? I have read a number of SE posts on FileReader, Blobs, Base64 and EXIF and cobbled together something that is just about there. I am having problems understanding the structure of async functions and the order/delay in the process.
The script below loops through an uploaded array from a multi-part form. In the loop I have readAsDataURL to get Base64 String, and then attempting to readAsArrayBuffer to get the EXIF orientation code from the Blob before transforming a canvas.
I am clearly mixing up the async and getting a little lost.
At this stage it displays the images (and correctly orientates the first) but doesn't read the new EXIF orientation and all images are then rotated the same (presumably because the ArrayBuffer is not in sync?). If I upload more images at once there is some duplication which again must be a sync problem....
$(document).on('change', '#files', function(evt){
var files = evt.target.files;
var readerBase64;
var b64 = [];
var ab = [];
var c=0;
for (var i = 0; f = files[i]; i++) {
console.log('LOOP');
var blob = f;
var readerBase64 = new FileReader();
readerBase64.onload = function(evt){
// console.log('BASE 64 ' + evt.target.result);
b64.push(evt.target.result);
var reader = new FileReader();
reader.onloadend = (function(theFile) {
console.log(this);
console.log('READER');
return function(e) {
console.log('RETURN');
ab.push(e.target.result);
console.log(ab[c]);
var view = new DataView(ab[c]);
ori = 1;
if (view.getUint16(0, false) != 0xFFD8){ori = -2};
var length = view.byteLength,
offset = 2;
while (offset < length) {
var marker = view.getUint16(offset, false);
offset += 2;
if (marker == 0xFFE1) {
if (view.getUint32(offset += 2, false) != 0x45786966) {
ori = -1;
}
var little = view.getUint16(offset += 6, false) == 0x4949;
offset += view.getUint32(offset + 4, little);
var tags = view.getUint16(offset, little);
offset += 2;
for (var i = 0; i < tags; i++)
if (view.getUint16(offset + (i * 12), little) == 0x0112)
ori = view.getUint16(offset + (i * 12) + 8, little);
}
else if ((marker & 0xFF00) != 0xFF00) break;
else offset += view.getUint16(offset, false);
}
console.log('ori '+ori);
// console.log(b64[c]);
base64String = b64[c];
var img = document.createElement('img');
img.setAttribute('src',base64String);
//img.src = e.target.result;
img.onload = function () {
var canvas = document.createElement('canvas');
var MAX_WIDTH =1000;
var MAX_HEIGHT =800;
var width = img.width;
var height = img.height;
if (width > height) {
if (width > MAX_WIDTH) {
height *= MAX_WIDTH / width;
width = MAX_WIDTH;
}
} else {
if (height > MAX_HEIGHT) {
width *= MAX_HEIGHT / height;
height = MAX_HEIGHT;
}
}
canvas.width = width;
canvas.height = height;
var ctx = canvas.getContext("2d");
// set proper canvas dimensions before transform & export
if (4 < ori && ori < 9) {
canvas.width = height;
canvas.height = width;
} else {
canvas.width = width;
canvas.height = height;
}
// transform context before drawing image
switch (ori) {
case 2: ctx.transform(-1, 0, 0, 1, width, 0); break;
case 3: ctx.transform(-1, 0, 0, -1, width, height ); break;
case 4: ctx.transform(1, 0, 0, -1, 0, height ); break;
case 5: ctx.transform(0, 1, 1, 0, 0, 0); break;
case 6: ctx.transform(0, 1, -1, 0, height , 0); break;
case 7: ctx.transform(0, -1, -1, 0, height , width); break;
case 8: ctx.transform(0, -1, 1, 0, 0, width); break;
default: break;
}
ctx.drawImage(img, 0, 0, width, height);
var dataurl = canvas.toDataURL("image/jpg");
//alert(dataurl);
// Render thumbnail.
var span = document.createElement('span');
//var ii = $('#list span').length - 2;
// if(ii > 0){
// span.setAttribute('class','hide');
// $('#list span:nth-child(3) p').text("+"+ii);
// }
span.innerHTML =
[
'<input type="image" class="thumb" name="imgs[]" value="',
dataurl,
'" src="', dataurl,
'"/>'
].join('');
document.getElementById('list').insertBefore(span, null);
c++;
}
}
})(f);
reader.readAsArrayBuffer(blob.slice(0, 64 * 1024));
}
readerBase64.readAsDataURL(f);
// console.log(f);
}
}); // Files change