The following is the simplified code to show my idea.
#include <iostream>
struct base {
virtual int test(){return 0;}
};
struct derived : public base {
virtual int test(){return 1;}
};
template <typename T>
struct foo : public T {
virtual int bar() { return 2;}
};
typedef foo<base> foo_base;
typedef foo<derived> foo_derived;
int main(int argc, char ** argv) {
base * p = new derived(); //It is OK.
std::cout<<p->test()<<std::endl;
foo_base * foo_p = new foo_derived(); //It is not OK
std::cout<<foo_p->bar()<<std::endl;
foo_base * foo_p2 =(foo_base *)(new foo_derived()); //It is working
std::cout<<foo_p2->bar()<<std::endl;
delete foo_p2;
delete foo_p;
delete p;
return 0;
}
I know it is not OK due to the template changing the class inheritance. Is there an elegant way to make the inheritance keep the same after applying the template ?
More specifically, is it possible to build an inheritance between foo<base>
and foo<derived>
, for example, by using some proxy templates or special pattern like CRTP to rebuild same inheritance after the template instantiation?