Hey i wondered if you can draw GUI.Label to mouse position, and how you can do it? I'am currently doing the script in Unity C#.
Script layout:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Test : MonoBehaviour {
public bool Hover = false;
void OnMouseOver()
{
Hover = true;
}
void OnMouseExit()
{
Hover = false;
}
void OnGUI()
{
if(Hover = true)
{
GUI.Label(new Rect(//Transform to mouse positon))
}
}
}