I want to avoid creating a switch case and instead use an enum
but when writing the following code, I get a compile error saying unexpected token public
:
public enum Status {
INACTIVE {
public void doSomething() {
//do something
}
},
ACTIVE {
public void doSomething() {
//do something else
}
},
UNKNOWN {
public void doSomething() {
//do something totally different
}
};
public abstract void doSomething()
}
Basically what I want to achieve is something similar to this:
public enum Status {
ACTIVE,
INACTIVE,
UNKNOWN;
}
switch (getState()) {
case INACTIVE:
//do something
break;
case ACTIVE:
//do something else
break;
case UNKNOWN:
//do something totally different
break;
}
Is this allowed in Gosu? How should I go about achieving such a behavior?