Create a CustomAttribute in an assembly that is available to all of the applications like so
using System;
namespace MyNamespace.Reflection {
[System.AttributeUsage(AttributeTargets.Assembly)]
public class ApplicationTypeAttribute : Attribute {
public enum ApplicationTypes {
Console,
Desktop,
UWP,
ClassLibrary
}
public ApplicationTypeAttribute(ApplicationTypes appType) {
ApplicationType = appType;
}
public ApplicationTypes ApplicationType { get; private set; } = ApplicationTypes.Console;
}
}
Then add this attribute to your AssemblyInfo.cs file for a console application
using MyNamespace.Reflection;
[assembly: ApplicationType(ApplicationTypeAttribute.ApplicationTypes.Console)]
or a Desktop application
[assembly: ApplicationType(ApplicationTypeAttribute.ApplicationTypes.Desktop)]
etc.
Then wherever you want to check the calling type of the application that was started, use this
using MyNamespace.Reflection;
var assy = System.Relection.Assembly.GetEntryAssembly();
var typeAttribute = assy.GetCustomAttribute(typeof(ApplicationTypeAttribute));
if (typeAttribute != null) {
var appType = ((ApplicationTypeAttribute)typeAttribute).ApplicationType;
}
There is one caveat to this method. .NET Core apps have a different project structure and the AssemblyInfo.cs file is auto-generated at build time by default. You can override this behavior by specifying the following in the .csproj file in the Project node.
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
To match the old project file structure, you can create a Properties directory in the project directtory and then you can add an AssemblyInfo.cs file to that directory. Otherwise you can place the Custom Attribute definition in any file (after the usings and before the namespace declaration).