I found out that the Play-Game-Services Integration with GetServerAuthCode Integration does have an error when the following situation:
- After I finish the integration and i call getServerAuthCode, it bring me the AuthCode value.
- After I close the app in the background and i re-open the app, the silentSignIn always fail.
- Now I can't retrieve my AuthCode unless I re-signIn the app, this cause an issue as player need to always re-signIn the app when starting of the app. It doesn't bring a good User Experience.
I wish to know that is there something that i miss out during the integration? Or it is an intended feature? If it is an intended feature, is there any solution/work-around that can help me solve my issue?