I'm working on a small project, and one of the components utilizes an animated dice. I've got the mechanics of the dice down, however, I wish to make the dice colour change each time it rolls.
As of now, I have to manually set the colour
(e.g. pnl1.Backcolor = system.Drawing.color.Red
).
I've already set up an array with the various different colours and intend to reference them randomly using the random number function, but my question is how can I refer to an item in the array in such a way that that makes the above mentioned pnl1.Backcolor
match said colour?
I'm well aware I can't just use system.Drawing.color.Colours(1)
, so how might I go about this/what are some possible alternate options to an array?
Any and all help is massively appreciated and I do apologise if the way I've formatted this question is not in line with that which the website demands (I'm relatively new).
Thanks,
~ John