I have a simple solar system simulation where the planets orbit the Sun. But I want to create a starry background, it doesnt have to be an accurate representation.
I tried downloading a picture of a star sky, then map that as a texture to a large sphere. Then place the sphere so it encompasses the entire scene, but no matter the picture, they were all very dim. At least, i think. I couldnt even see the stars. When I shrunk the sphere down, then I could see it was actually texturing it, but it wasnt bright at all.
Are there any other ways to go about doing this? Thanks