Ok i've got my game nearing completion, everything is working perfectly in it and it runs fairly well on my computer (running at around 99Mb RAM). But when i run it on my xBox, i tend to get occasional jitters of the main player character. I do have explosions and billboard effects inside my game however i'm doing all that rendering on the xBox GPU (that was originally causing the jitters when explosions occurred, but not anymore). The jitters are random as well, not when i'm spawning large amounts of units, or performing lots of actions. I'm at a loss as to why this is happening, any ideas??
P.s. The game does have multi-threading integrated into it, update on one thread, rendering on another thread.