Please kindly redirect me if this is a repeated question:
Currently I have some points in 3D space projected on a plane, and I would like to convert it to 2D wrt the camera angle/view matrix I am currently at. For instance, the 3D coordinates on the YZ plane are (0,1,4) and (0,4,2), so the change in z is -2. However, I want to flatten this and achieve a change in z of 0. Any help or comments are appreciated!