I am trying to get the value of some array elements. It works for the elements [0], [1], [2], [3], but not [4].
function getBase64() {
const urls = ['https://i.imgur.com/egNg7JU.jpg',
'https://i.imgur.com/RLZ7WH1.jpg', 'https://i.imgur.com/qfabBbA.jpg',
'https://i.imgur.com/Zuh1KaX.jpg', 'https://i.imgur.com/yD7X6Q1.jpg'
];
let base64urls = [];
const start = async () => {
await asyncForEach(urls, async (num) => {
await waitFor(50)
toDataURL(num, function(dataURL) {
base64urls.push(dataURL);
});
})
console.log(base64urls);
console.log(base64urls[4]);
}
start()
}
async function asyncForEach(array, callback) {
for (let index = 0; index < array.length; index++) {
await callback(array[index], index, array)
}
}
const waitFor = (ms) => new Promise(r => setTimeout(r, ms))
toDataURL
simply returns the base64 value of an image. Whenever I try console.log(base64urls[4])
, it returns 'undefined'. I do get the correct value for the previous elements. Is there some way to restructure this, or perhaps use a different method of waiting for the array to completely populate before checking for the values of its elements?
EDIT
Here is my toDataURL
function toDataURL(src, callback) {
const image = new Image();
image.crossOrigin = 'Anonymous';
image.onload = function () {
const canvas = document.createElement('canvas');
const context = canvas.getContext('2d');
canvas.height = this.naturalHeight;
canvas.width = this.naturalWidth;
context.drawImage(this, 0, 0);
const dataURL = canvas.toDataURL('image/jpeg');
callback(dataURL);
};
image.src = src;
}