If the index is greater than 128 then we get "IndexOutOfRange Exception" in unity.
using (RTData data = RTData.Get())
{
data.SetVector3(129, v); // Exception here
data.SetString(129, "Checking"); // Exception here
gameSparksRTUnity.SendData(4, GameSparksRT.DeliveryIntent.RELIABLE, data);
}
Is there no way to send vector3 or string with a index greater than 128 ? Or am I doing something wrong.