You can use
map<int,int>& myMap = *new map<int,int>();
but I don't recommend it.
The dynamically allocated memory has to be deallocated. At that time, you will need to use something along the lines of
delete &myMap;
That is poor quality code, IMO.
Use a smart pointer if you need dynamically allocated memory.
std::shared_ptr<map<int,int>> ptr = new map<int,int>();
If you need to use a reference, you can use:
map<int,int>& myMap = *ptr;
It will better if you can avoid dynamically allocated object altogether and use an automatic object (object in stack memory).
map<int,int> myMap;
Update, in response to OP's comment
In a comment you said
Yeah i want to keep that reference because im passing it to a recursive function
The C++ way to deal with it is to pass an object by reference.
void recursive_foo(std::map<int, int>& myMap)
{
}
void foo_user()
{
std::map<int, int> myMap;
// Fill up myMap
// ...
recursive_foo(myMap);
}
If the recursive function does not modify the object, you can follow the idiom used by the standard library and use iterators instead.
void recursive_foo(std::map<int, int>::iterator start,
std::map<int, int>::iterator end)
{
}
void foo_user()
{
std::map<int, int> myMap;
// Fill up myMap
// ...
recursive_foo(myMap.begin(), myMap.end());
}