I want to add a member to a Node!
I thought that would work:
extension SKNode {
var obstacleType:String = ""
}
But it didn't!
And I wanted to add the member like this:
ANode.obstacleType == "Stone"
And cola it like this:
if ANode.name == "Obstacle" && ANode.obstacleType == "Stone" {
/* Do Something */
}
Is there a simple way to do it?