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I have 3 classes which depend on each other:

class Channel
{
public:

enum ChannelType {
    DIMMER, RED, GREEN, BLUE, STROBE
};

Channel(ChannelType type);
const ChannelType type;

void x(Fixture fixture);
};

class Fixture
{
    public:
    Fixture(int channel, FixturePattern pattern);

    Channel getChannel(const Channel::ChannelType);

    private:
        const int channel;
        FixturePattern pattern;
};

class FixturePattern
{

public:
    FixturePattern(QList<Channel> channels);
    Channel getChannel(Channel::ChannelType type);

private:
    QList<Channel> channels;
};

These classes are in separate header files. I tried to connect them with #include but I always end up with incomplete types or the XY was not declared in this scope error. Can someone explain me what I am doing wrong?
I didn't add the #includes since I completely screwed it up yesterday. Recently I already found a question with this topic but I don't want to put it in the same file. Is it possible?

1 Answers1

0

Without going into a lot of details you should use forward declaration for your classes. You'll need to modify your code to be able to do it. The code should look something like this. I didn't test it but it should work.

class Fixture; // the forward deceleration 
class Channel
{
public:

enum ChannelType {
    DIMMER, RED, GREEN, BLUE, STROBE
};

Channel(ChannelType type);
const ChannelType type;

void x(const Fixture &fixture); // or void x(Fixture *fixture);
};

#include "FixturePattern.h" 
class Fixture
{
    public:
    Fixture(int channel,const FixturePattern &pattern);

    Channel getChannel(const Channel::ChannelType); 

    private:
        const int channel;
        FixturePattern pattern;
};

#include "Channel.h"
class FixturePattern
{

public:
    FixturePattern(QList<Channel> channels);
    Channel getChannel(Channel::ChannelType type);

private:
    QList<Channel> channels;
};
Yakir E
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