I have a WPF application and over a part of it I had a card which displayed Javascript. My problem was that I wasn't able to scroll with the mouse over the Javascript card, because it was swallowing the events. I solved that by hooking into the PreviewMouseWheel
event (described here) sent by UIElement
:
protected void AddListeners(BorderedCanvas borderedCanvas)
{
borderedCanvas.PreviewMouseWheel += PreviewMouseWheel;
}
protected void RemoveListeners(BorderedCanvas borderedCanvas)
{
borderedCanvas.PreviewMouseWheel -= PreviewMouseWheel;
}
protected static void PreviewMouseWheel(object sender, MouseWheelEventArgs e)
{
if (!e.Handled)
{
e.Handled = true;
var eventArg =
new MouseWheelEventArgs(e.MouseDevice, e.Timestamp, e.Delta)
{
RoutedEvent = UIElement.MouseWheelEvent,
Source = sender
};
var parent = VisualTreeHelper.GetParent((UIElement)sender) as UIElement;
parent?.RaiseEvent(eventArg);
}
}
Now, scrolling with the mouse works perfectly fine.
However, scrolling with touch doesn't work.
So, I modified AddListeners
:
protected void AddListeners(BorderedCanvas borderedCanvas)
{
borderedCanvas.PreviewMouseWheel += PreviewMouseWheel;
borderedCanvas.PreviewTouchDown += new EventHandler<TouchEventArgs>(OnTouchDown);
borderedCanvas.PreviewTouchMove += new EventHandler<TouchEventArgs>(OnTouchMove);
}
And I added these methods:
protected static void OnTouchDown(object sender, TouchEventArgs e)
{
if (!e.Handled)
{
e.Handled = true;
var eventArg =
new TouchEventArgs(e.TouchDevice, e.Timestamp)
{
RoutedEvent = UIElement.TouchDownEvent,
Source = sender
};
var parent = VisualTreeHelper.GetParent((UIElement)sender) as UIElement;
parent?.RaiseEvent(eventArg);
}
}
protected static void OnTouchMove(object sender, TouchEventArgs e)
{
if (!e.Handled)
{
e.Handled = true;
var eventArg =
new TouchEventArgs(e.TouchDevice, e.Timestamp)
{
RoutedEvent = UIElement.TouchMoveEvent,
Source = sender
};
var parent = VisualTreeHelper.GetParent((UIElement)sender) as UIElement;
parent?.RaiseEvent(eventArg);
}
}
However, scrolling with touch still doesn't work.
Any idea what I did wrong?
To me it seems that I treated the mouse scroll and the touch scroll in a similar way, but the first works and the second doesn't.