Hi I am new in Socket Programming and try to create a client server applciation using in which my server is Camera and client in my C++ application.
When I see the packet transfer between computer and camera it showing that camera is sending more than 150000 packets after that it stops. But when I am receving that I am able to receive 400 - 450 packets
at a time after that the recvfrom
function goes to waiting state. and If I again run that exe file without stopping the previous one it again receive 400-450 packets
.
Code for Receving Packets
SOCKET out1 = socket(AF_INET, SOCK_RAW, IPPROTO_UDP);
if (out1 == INVALID_SOCKET)
{
cout << out1 << endl;
}
server.sin_family = AF_INET;
server.sin_port = htons(3956);
inet_pton(AF_INET, "192.168.1.140", &server.sin_addr);
int serverLength = sizeof(server);
connect(out1, (sockaddr*)&server, serverLength);
while (1)
{
memset(buf, 0, sizeof(buf));
int bytesIn = recvfrom(out1, buf, 1444, 0, (sockaddr*)&server, &serverLength);
if (bytesIn > 0)
{
cout << "Image Received :" << bytesIn <<packet_counter << endl;
packet_counter++;
}
else
{
cout << "Not Received : " << endl;
}
}
I am running the .exe with the administrator rights.
So can anyone please tell me why the recvfrom function is going in waiting state.
Thanks in Advance.
EDIT:-
Sorry that I am providing the whole code.
#include <stdio.h>
#include <Windows.h>
#include <thread>
#include <WinSock2.h>
// Library
#pragma comment(lib, "ws2_32.lib")
using namespace std;
//***** Function Decleration *****//
void _packetConfig(SOCKET);
void _sendPacket(SOCKET, const char*, int, int);
// Global Variable
sockaddr_in server;
//***** Main Function *****//
void main(char argc, char* argv[])
{
WSADATA data;
WORD version = MAKEWORD(2, 2);
if(WSAStartup(version, &data) == SOCKET_ERROR)
{
cout << "Can't Start Socket" << WSAGetLastError<<endl;
return;
}
char buf[2000];
SOCKET out1 = socket(AF_INET, SOCK_RAW, IPPROTO_UDP);
if (out1 == INVALID_SOCKET)
{
cout << out1 << endl;
}
server.sin_family = AF_INET;
server.sin_port = htons(3956);
inet_pton(AF_INET, "192.168.1.140", &server.sin_addr);
int serverLength = sizeof(server);
connect(out1, (sockaddr*)&server, serverLength);
int packet_counter = 0;
SOCKET out = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
_packetConfig(out);
cout << "Inside Main" << endl;
while (1)
{
//connect(out1, (sockaddr*)&server, serverLength);
memset(buf, 0, sizeof(buf));
int bytesIn = recvfrom(out1, buf, 1444, 0, (sockaddr*)&server, &serverLength);
if (bytesIn > 0)
{
cout << "Image Received :" << bytesIn <<packet_counter << endl;
packet_counter++;
}
else
{
cout << "Not Received : " << endl;
}
}
WSACleanup();
}
//***** Function to Send Bytes to the Camera *****//
void _sendPacket(SOCKET sock, const char* s, int len, int i)
{
int sendOk = sendto(sock, (const char*)s, len, 0, (sockaddr*)&server, sizeof(server));
if (sendOk == SOCKET_ERROR)
{
cout << "Didn't Work" << WSAGetLastError() << endl;
}
else
{
cout << "\nSend Succesfully" << " " << i << endl;
}
char buf[2000];
int serverLength = sizeof(server);
int bytesIn = recvfrom(sock, buf, 2000, 0, (sockaddr*)&server, &serverLength);
if (bytesIn > 0)
{
cout << "Message Received :" << bytesIn << endl;
}
}
//***** Function to call the _sendPacket function and send commands to the Camera *****//
void _packetConfig(SOCKET sock)
{
// 59 Commands and every command call _snedPacket function to send commands to camera it will working properly
}
In the above code I have to first send this 59 commands
written in _packetConfig
function then only camera will send Image packets
I am receiving the reply of all that commands.
When I run wireshark also with that code I can see that after these 59 commands
the camera is giving 3580*51
packets.i.e 51 frames and each frame contain 3580 packets