I'm porting my SpriteKit app from iOS to MacOS. I am designing my main menu in the main.storyboard, and I have an image as the background. When I resize the window, however, my image does not fill the whole screen.
I've tried:
.scaleAxesIndependently //???
.scaleNone //Centre
.scaleProportionallyDown //???
.scaleProportionallyUpOrDown //AspectFit
but none are the same as .aspectFill
.
I am using swift