I am using Untiy to build an AR-App for the HoloLens using Vuforia. I'm using a marker to place several objects in reference to the markers position. Nothing spectectular. No scripts written yet. The following error-message is popping up from time to time. I have no idea what caused it to occure. I can't get the context to something I did in unity. Also, the build succeeds even though the error-message is present. How is it possible to get it away? I am not even able to comprehend its importance because there is no noticable effect to the app.
The only thing I suspect to be the cause: a short while before the error occured first I updated Vuforia. Is it possible to be the cause for this?
NullReferenceException: Object reference not set to an instance of an object
Vuforia.EditorClasses.ImageTargetEditor.DrawPredefinedTargetInspectorUI (Boolean typeChanged)
Vuforia.EditorClasses.ImageTargetEditor.OnInspectorGUI ()
UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor[] editors, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1295)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Edit: This is no duplicate of What is a NullReferenceException, and how do I fix it? because the meaning of the Exception is known. I don't know what the Exceptions cause is and how to fix it in unity because it origins in code not written by me.